Track Manager
Overview

1. Midi Track Mapping: Map the note in midi to the track in-game
Track Mapping2. Note Prefab Mapping: Map the note to different types of note object
Note Type MappingBeat Size
The distance between each note placed on the tracks, which can be perceived as the falling speed of the notes. Which higher the
Sync Mode
Track
Individual note
Method
Moving whole track parent's position.
Moving Individual notes' position with account for the track's rotation and position
Movement
Precalculated note's position with note's time data
Use lerp to move between startpoint and endpoint, which calculated each update time
Realtime Speed Change
❌ Can't change beatSize(speed) in runtime
✅ Can change beatSize(speed) in runtime
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