Song Manager
Component that handles the audio playback and the timing for synchronization.
Overview

Playing song via code
Reference your SongManager
as a variable and invoke the PlaySong
function to pass in your SongItem
void SomeMethod() {
...
songManager.PlaySong(songItem);
...
}
Song controls
To pause playing the song.
void SomeMethod() {
...
songManager.PauseSong();
...
}
When pausing the song, the note will also be paused in the scene, util you resume.
To resume the song.
void SomeMethod() {
...
songManager.ResumeSong();
...
}
To stop the song.
void SomeMethod() {
...
songManager.StopSong();
...
}
Last updated
Was this helpful?