Changelog
Most of the updates require reimport! which might break your current working project. Use git and backup if you insist on an update.
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Most of the updates require reimport! which might break your current working project. Use git and backup if you insist on an update.
Last updated
Was this helpful?
input related component has refactored
support for InputSystem's EnhancedTouch
support for InputSystem's PlayerInput & InputActionAsset
editor: label display problem in Recorder script
reset score when the song begins to play
reset stats property when restarting
able to change sequencer item limit in the editor
demo: description label/play button order
editor: tweak title color in editor light mode
rhythm-core: option to PlaySong with a specificStartTime
editor: color highlighted title for core components' inspector
editor: new responsive foldout update for all editors
editor: new wizard window design, update wizard links
editor: new help comment style, able to hide help display
folder reorganized
midi: make sure keeping detected TimeSignature & TimeDivision unchanged
6 track prefab swapped track position
added autoTimeScalePause in SongManager
added UIEventTrackTrigger
Removed singleton design, allowing multiple RhythmCore prefabs
Note Recording Mode
Note Recorder Prefab
Note Recording Browser
Import JSON option for SongItem sequence
New demo song - BennyKok - Something Behind the Stars
Organized Create Asset Menu
Important core scripts changes -> [SongManager.cs] [SongItem.cs] [NoteArea.cs]
Improve midi import process, default auto-detect bpm, options to force use current bpm
Added option for colors and display dot for sequencer
Wizard Helper
[Experimental] Generator Interface
Random Generator
Onset Assisted Random Generator
Looping function in SongManger
[Experimental] Generator Demo scene, random sequence
New SongItem inspector
Updated Sequence Editor UI
Dialog prompt and file selection for midi import
SongItem.cs edited to support Generator
SongManager.cs added a log warning "Default song is not set!"
SongManager.cs added looping function
Various scripts updated
fix colorful demo note color detection method
A new complete mini demo - Colorful
OnNoteInit
event in TrackManager
onNoteTriggered
event in TrackManager
onSongProgressFill
event in SongManager
HelpUrl for most of the core component, linked to the online docs
In inspector help comment for most of the core components
Inspector UX improvement
Dropped support for 2018.4
Support from 2019.4 LTS
Built-in Sequence Editor
Tools menu for useful links
Imported midi will be quantized automatically
Offline documentation to 0.1.4 version
PlaySong
function for playing the default song in SongManager
Play button's OnClick
events to use PlaySong
to play the default song set in the SongManager
typo in the RhythmGameStarter prefab's hit level: Prefect -> Perfect
Demo song changed to mp3 to reduce download size.
SyncMode
(Track
, IndividualNote
) for different note sync methods in TrackManager
SyncMode
: Track
-> Moving the whole track with notes as a child object
: IndividualNote
-> Moving Individual Note, enable changing beatSize
in runtime (affect note speed)
Tooltips in TrackManager
onComboStatusUpdate
event in StatsSystem
All events are wrapped in a foldout now, to have a cleaner inspector
Multiple typos fixed
displayAsPrecentage
in SongManager refactored to progressAsPercentage
Online user manual available at