💡FAQ
Real life FAQ scenario!
Q: Does your system use "AudioSettings.dspTime" for synchronization?
Q: How do you store the generated/imported beat maps? If they are human-readable in a text editor, I may be able to fashion together my own sequencing method.
Q: As for the built-in sequencer, my use case is going to be relatively simple and I will be using many repeating patterns/groups of notes. In this case, the most time-saving thing would perhaps be a copy/paste for predefined patterns of notes.
Q: The demo appears to be very forgiving for early or late notes, is there a tolerance setting?
Q: Would there be a way to offset the score value of each note depending on how accurately the note was hit? (I see this may be the Stat System)
Q: Is there an option to offset the song track if there is empty space at the beginning?
Q: Can the system be adapted to 3D objects instead of 2D sprites notes?
Q: I encountered audio stretching and delay when editing with sequencer and playing in the editor
Q: I encountered huge audio delay when playing in the editor even with 'Best Latency' settings.
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