# Rhythm Game Starter

![](https://32629026-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-M76iL7-CNlRUwW2lAqS%2F-MHkKeCZRqWc0CCgAIFB%2F-MHkKj6gtV86ZI_Xul7l%2FRhythmGameStarter_CoverNoVer.png?alt=media\&token=8e672d41-e44f-434e-896b-c3e6ce610771)

{% content-ref url="getting-started" %}
[getting-started](https://bennykok.gitbook.io/rhythm-game-starter/getting-started)
{% endcontent-ref %}

### Overview

**RhythmGameStarter** is a rhythm game starter template project with a complete midi workflow that supports importing midi files, now also has a sequence editor to create any sequence from scratch.&#x20;

In runtime, each note in the sequence is mapped to different note prefab types for different interactions (Tap, Long Press, Swipe), notes' transform will be synchronized with the music playing. The asset also comes with a simple stats system with combos, scores, etc...&#x20;

{% hint style="danger" %}
For Input System Support, Please make sure your Input System's version is higher 1.1
{% endhint %}

{% hint style="danger" %}
For version 0.3.0+, will only support 2019.4 LTS+
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{% hint style="info" %}
Learn about why 2019+ is more preferred for a rhythm game, especially for Android, [here](https://forum.unity.com/threads/unitys-android-audio-latency-improvement-in-2019-1-0.577594/)
{% endhint %}

{% hint style="warning" %}
Take a look at the limitation of this asset to double-check if this is really what you look for
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{% content-ref url="notices/limitations" %}
[limitations](https://bennykok.gitbook.io/rhythm-game-starter/notices/limitations)
{% endcontent-ref %}

Check out the [Getting Started](https://bennykok.gitbook.io/rhythm-game-starter/getting-started) for a quick start!

{% hint style="info" %}
Join our [Discord ](https://discord.gg/fHGsArj)server for quicker support\~
{% endhint %}

### Useful Videos

{% embed url="<https://youtu.be/jQsHNnFmRh4>" %}

{% embed url="<https://www.youtube.com/watch?v=kH5H7rpzhrc>" %}

{% embed url="<https://www.youtube.com/watch?v=SHVa2kaJtSU>" %}
